Writing isn’t part of every editor’s job – but it’s part of mine. For each Wild Things magazine I write an episode of Owl Kids plus at least one article. I also write word puzzles and devise a board game.
Here’s how we make the game:
First, I think of an idea. Then I draw a rough draft and start testing it on my family. I test it over and over, each time making small changes to the rules until it all works. It’s fun at first, but after several days my kids are begging me please not to make them play the game again!
Once the game is devised, there’s still plenty to do. The game wouldn’t be the game without Rob Di Leva, the designer. So when I’ve settled on the final instructions for it and made a draft layout, I send it all to him. At this stage it doesn’t look much fun to play!
This was my draft layout for the September 2013 game:
Rob spends a lot of time and imagination turning each game into something that people would actually enjoy.
Here’s what he did with the plan above.
Notice that he’s not just a fantastic designer, but a wonderful illustrator.
In fact, if you think Wild Things looks interesting and fun in general – that’s all thanks to Rob. While I’m writing and editing, he’s spending hour after hour taking care of the visual side. Behind every good-looking magazine (or book) is a great designer!
Okay. Once everything is written, illustrated, edited, and designed, and the whole magazine is almost ready to be printed – one last task begins. Proofreading.
This takes ages, and involves the editor and several others going over and over every part of the magazine to try and make sure it’s absolutely, perfectly, incontrovertibly correct – while the designer fixes all the spotted errors.
Now, let me tell you a secret that all editors know. No matter how well you think you’ve done your proofreading, at least one mistake will somehow creep through and end up in the printed magazine.
You just have to hope it’s nothing serious …
For example, you wouldn’t want a single dot left out of an email address so that everyone sends competition entries to the wrong place, causing great panic and an urgent phone call to tech support, who have to drop everything to get all the emails redirected from the wrong email address to the right one …
You wouldn’t want that.
But that is just an example, of course.